
- #PS2 CLASSIC PLACEHOLDER RAP FILE NEXTGENUPDATE PC#
- #PS2 CLASSIC PLACEHOLDER RAP FILE NEXTGENUPDATE ISO#
- #PS2 CLASSIC PLACEHOLDER RAP FILE NEXTGENUPDATE PS3#
- #PS2 CLASSIC PLACEHOLDER RAP FILE NEXTGENUPDATE PS2#
#PS2 CLASSIC PLACEHOLDER RAP FILE NEXTGENUPDATE PC#
Plug USB device into PC and copy the contents of the your game's folder ( and folder SAVEDATA) into the template folder in TrueAncestor_PKG_Repacker_v2.45\game\\USRDIR\.You can copy contents to a folder with a different ID for a different game and repeat!
#PS2 CLASSIC PLACEHOLDER RAP FILE NEXTGENUPDATE PS2#
Rename the template folder to the title id of the new ps2 game (SLUS2XXXX-like format) This is our template. Save system file, and hit OK on the warning pop up. Make sure it says is a "2P PS2" game (it doesn't mean "2 player"). Edit in the game name, and type in the title id.
Launch TrueAncestor and go to edit PARAM.SFO, choose template folder. If you desire, paste over a correct ESRB label. Type black first, then repeat with white, slightly up and to the left of black text, to create text shadow effect. Use your judgment for size of summary font. Type your info in, use bold with the font "SCE_PS3 RODIN". Use move tool to stretch it over the text body. PIC0: You will notice there is a gradient top to bottom (two, actually) To delete the words (either the summery or the title, one at a time), select a skinny column of gradient with the Box Select tool that looks like the following character: | next the body of text to delete, and a little taller than the text. Line it up to the border and save as PNG 32-bit. Resize your new box art to this size, then type CTRL+A and CTRL+V to copy it, go back to the ICON0 tab and tpe CTRL+V to past it. ICON0: Use Box Select tool to select the picture PS2 box only not the border, make note of the bounding box size in pixels. 'Edit' PIC0 and ICON0 png's in Paint.NET. Get the Title ID (SLUS2XXXX), a very short summary of the game, and box art for the game we are injecting from Google, save this info.
open it, open USRDIR folder and delete, and CONTENT and SAVEDATA folders, we don't need them.
Go to "TrueAncestor_PKG_Repacker_v2.45\game" folder, there is our base template. Back on PC, put the PKG game we had installed, then uninstalled, in the pkg folder in "TrueAncestor_PKG_Repacker_v2.45\pkg" folder. Paint.NET or your favorite image editor w/ transparency support, PNG 32-bit support. PS2 Classics Placeholder r2 (r3 might work, untested)(Only temporary, we will be making pkg games). PS2 Classics game in pkg format, with RAP file or preactivated, smaller is better, faster. TrueAncestor_PKG_Repacker_v2.45, or your favorite pkg packer, PS2 compatible. The latest release of MultiMan for PS3, pkg base version is sufficient. #PS2 CLASSIC PLACEHOLDER RAP FILE NEXTGENUPDATE ISO#
A backup of your favorite PS2 game, ISO format.
#PS2 CLASSIC PLACEHOLDER RAP FILE NEXTGENUPDATE PS3#
PS3 with non-DEX CFW (I have Ferrox 4.82, no Cobra). For the noobs, I will try to be as thorough as I can, but you still have to acquire all the files yourself easy (unless you can't use google)! For those that are familiar with PS2 classics injection and package install, I simply delegate the encryption to the console with MultiMan. This technique was honed using out-of-date instructions that either are obsolete and missing tools, or require you to use that ugly "placeholder" pkg, and also sweat, tears and sleepless nights. For HAN Users, there is an easier method (Link) by is a guide for PS3 CFW users inject your own PS2 games into pkg format for those who only get black screen and unsynced controllers following all other 'ancient' guides, aimed mostly at noobs.